

The only thing that changes each level is the amount of sheep you'll need to take care of.
#SVEN BOMWOLLEN 2 PLAYER SERIES#
The first game in the series is by far the most simplistic one, the entire game takes place in a meadow by a lake, there are a few bushes and a couple of trees and that's basically it. There's a catch though, you'll have to make sure you'll finish the job within 90 seconds. When all white sheep have disappeared from the screen, the player moves on to the next level. Gotta bang 'em all (within a 90 second time limit) There are also power-ups you'll get to pick up, some of which are good, some of which will turn against you (for example - after eating a mushroom power-up, the ladies refuse to have sex with Sven because of his bad breath). Meaning, if you somehow managed to get one (or more) of the ladies in your harem herd mad, similar to real-life, you'd better start running! You know the drill. When their state of happiness has hit rock bottom, these sheep will turn all red, grow horns, and will start to go mad as if she's Linda Blair in the Exorcist film.

In a bad case, when their state of happiness is at their lowest because you failed to give them enough "attention", it will show a rainy cloud.įailing to provide your task of satisfying a sheep in time, will result in a sheep transforming in some sort of demonic alter-ego. When she's happy and satisfied, the cloud meter shows a bright shining sun.

You can see the current state of happiness of a sheep by looking at the status bar above their heads, which comes in a the shape of a cloud. When the player fulfils his task and managed to have sexual intercourse (or more like a quickie) with any of the white sheep in the level, various sex animations are shown, before eventually that sheep will disappear from the level after she reached her maximum state of happiness, or in other words - when she reaches her climax. The shepherd and his dog will do anything to try and prevent Sven and his "bratwurst of pleasure" from getting anywhere near their beloved all-female herd. And guess who happens to be the only male sheep around?īesides the obvious reason they made the protagonist a black sheep and all others white, is to be easily recognizable to the player, I mean, this isn't a Where's Waldo game after all, right? But besides that, the metaphor of being the "black sheep", can also been seen as a small little wink on its own.īeing the only male among a group of horny ladies sounds pretty great, right? So far, so good, however, as soon as the first level starts, the player gets to discover not everyone agrees with your plans and antics, meet the shepherd (called Lars Einnicken) and his loyal dog as they are about to become your biggest enemy in this game (and its many sequels). Gameplay & Objectiveįor the first title in the series, the game gives us an isometric playing field, in which the willingly female sheep are moving around freely while desperately waiting for the player to come and "finish the job". The game's objective and premise is really simple, the player's task is to get down and dirty with as much sheep as possible, while trying not to get caught in the process and within a time limit. Which turned out to be a pretty good call as Europe embraced the horny sheep Sven, pretty much right after its initial release back in April of 2002. Sven, the sheep breeding videogame franchiseĪfter making his debut in the Moorhuhn remake with a small cameo while "making love" to another female sheep, the developers at Phenomedia probably figured it was time this Sven character to have a little game franchise of its own. Now that we've covered Sven's origins and the masterminds behind the character, we can finally move on to today's main topic, being Phenomedia's second most popular franchise after Moorhuhn - the infamous sheep-fucking videogame(s), known as Sven Bømwølle. Inserting a few bad taste jokes, some toilet humor and in-game sex does seem to be paying off in some cases, as Phenomedia's company is the living proof of that - their shares saw a massive growth of over 75% thanks to the many media coverage their game titles had gotten, combined with all the revenue made from merchandise sales.
